Matt StrenkSoftware Engineer II at Gracenote Clarkson University '18 Major: Computer
Engineering Minor: Software Engineering
Projects
About Me
My name is Matt Strenk and I grew up in Baldwinsville, New York. I am currently working fully remote at Gracenote in
Tega Cay, SC.
When I am not working, I like to play video games, read, and work on side projects.
Repair Tag App
An Android Repair Tag app that was created for
Midstate Music
to remove the need for paper Repair Tags. I worked with
Michael Farden
on this project. GitHub Link
Dylatov Pass
A game that was created for the final project of LIT 230 at Clarkson University. It is based on the unsolved
Dylatov Pass Incident that occurred in Russia in 1959. The game was created using
GameMaker Studio 1.4
and the images were created using
Inkscape. I worked with
Michael Farden,
Robin Kuhns, and
Courtney Maki
on this project. Click
here
to play the game!
Autonomous Car
Two fully autonomous cars that were made for Clarkson University's Computer Engineering Senior Project. The car
on the left is controlled by a FRDM-k64f microcontroller and the car on the right is controlled by a Zybo FPGA.
The goal of the cars were to be able to follow a black line around a track. I worked with
James Bruska, Milton Griffin,
Robin Kuhns,
Timothy Law, and
Ryan Shippee. GitHub Link
Learning Mathematics App
An educational Android app that was created for EE408 at Clarkson University. The purpose of the app is to teach
someone how to compare two numbers. I worked with
Reagan Craddock
and
Michael Farden
on this project. GitHub Link
Scratchpad Memory/Cache Simulator
For EE368 at Clarkson University, the semester long project was to make a multicore scratchpad and cache
simulator. The focus of the project was the documentation, this meant that we were allowed to use existing code
that we found online. We used a
memory simulator
that was written in ADA and was created by
Joe Wingbermuehle. We wrote a batch script and a python
wrapper make it easy to use. I worked with
Reagan Craddock,
Michael Farden, Milton Griffin, and
Matthew Michaels. GitHub Link
Circles of Life
A WebGL game that was made for CS452 at Clarkson University. The goal of the game is to eat the red circle
(food) and reach 100 points while avoiding the 4 squares. Each piece of food is worth 10 points. I worked with
Michael Farden
on this project. Click
here
to play the game. GitHub Link